

Here are two methods to consider.Ĭlapper Solution: Set up all of the cameras covering all the angles you want, get the lighting and sound just right with trial runs etc. The challenge here is synchronization and that is easily met.

Karen Lien The least cost / least technical solution would be to assemble your composite video in post. Use an iOS device to cheat on that limit by employing the iOS camera as a second external camera input.Purchase a video mixer and apportion screen real estate to each external camera connected to it then let ScreenFlow record that mix.
CAMTWIST MANYYCAM MOVIE
Use as many external cameras as you need in conjunction with an old fashion movie "clapper" to make a sharp sound that can be used to sync all of your footage up after bringing it into the Library.Re multiple cameras, ScreenFlow can only support one external video input in addition to screen capture but I can think of at least three ways to deal effectively with that limit as follows: Perhaps we'll see more on this topic because of your good question. **ScreenFlow requires a GPU officially supported by Apple *Intel GMA chips are unable to support Motion Blur and some Callout features Cameras using the HDV codec are not supported.I did find the Technical Specifications on an undated page. Once upon a time, I remember seeing a list of supported cameras but I was unable to find that either. Perhaps ScreenFlow 6 has expanded support for external cameras but I was unable to find anything more recent. However, this info may not be as up-to-date as we'd like. It goes on to provide a number of helpful links on related topics. ScreenFlow does not currently support HDV devices, however most HDV cameras have a DV mode which does work with ScreenFlow. In general, ScreenFlow works with most standard definition cameras that have a live video firewire or USB output. Re that part of your question relating to specific cameras, this 2010 Telestream Blog post explains that:
